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Hey there, Thanks for this report. Our engineers were able to verify it and put in a bug fix for 5.0.1 That's working it's way through the...
Hey Arkuni, the `Analytics.` stuff all relates to Legacy Analytics, and it will continue to impact games that already use Legacy Analytics for...
Hey there! I checked with some of the engineers on this, and yes it's expected in certain circumstances. We do a quick security check to ensure...
Hey there! Appreciate your patience. Tested it myself, with the game in play mode and deleted the player prefs from the registry. After...
Hey Kaniyo, Just to reiterate, we don't yet support opt-back-in - that feature is planned but isn't yet available. I spoke with the engineer who...
Hey! I messed around with the SDK to see if that was possible, and unfortunately it isn't at present. One of our teams is working on a change...
Hey Spacepluk, thanks for the bump. For our Legacy Analytics offering (depreciated, but still in use by some developers) Encryption...
Hey Pottageb, This is quite interesting. I tested sending a custom event with 4.2.0 myself just to be on the safe side, and it was received in my...
Hey folks, Your second option is the right one to go for. We're working on a better solution for this kinda thing, but don't have any details...
Hey PeachyPixels, The auth team wouldn't expect stalling to occur in this instance, can you share more info on the error messages you're...
That's version 1.3 released - if you're still getting this issue, let us know!
Hey @toto007, thanks for the report about the broken sign-up. I tried it myself just now and it seemed to work okay. As Jeff said above, the...
Hey Peugames, Can you DM me the ticket IDs you got when emailing support@unity3d.com? I'd like to follow up internally and find out what happened...
Hey @TheMrASH2 , This is being addressed in version 1.3 of the sample. I don't have a precise timeline for when that will be available, but it...
Hey David, Quick update on this - the Data Access offering already allows for querying to occur across multiple games already. Whilst this...
I checked with the team, this is addressed in 2.1.0 of the Authentication SDK and is going through the release pipeline at the moment. Keep an eye...
Hey David, I know there's work being done to improve the experience when it comes to working across environments, but don't have anything to...
Hey Adrian, Appreciate the clarification - I'll pass this by our team and one of us will let you know the answer.
Hey TBcoins, The UGS Analytics service is engine agnostic, and you can send data in from any game even if it's not made with unity. Whilst we...
Hi Lufetar, Thanks for reporting this, that's very strange. I'd like to take a look at it in greater detail. Can you DM me your project ID? You...