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Ahh, thank you, I hadn't read anything about the prefab tag/queries not picking that up. I kinda suspected something like that was occurring, but...
So I think I have a pretty good handle on the fundamentals of the Conversion workflow, but there is one thing that seems to be stumping me over...
Thank you Vitaliano, you are a life savor. It was the unsafe block thing
Yeah, thats what I meant. I tried that and it didn't seem to work. Just a typo in the original post. But I just double checked my setup and tried...
Im trying to use pointers in my code in a few places, keep getting the error "Pointers and fixed size buffers are only available in an unsafe...
Nvm, this was a bug that got fixed. I updated to 2019.3.13f1 and that seemed to fix it :)
I'm writing a program that uses compute shaders to perform some calculations on a mesh at runtime, then generate a new mesh from those...
Hey, this thing is great! Thanks for doing this! Also I just wanted to say, this actually works with unity 5 too, with whatever version of...