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Thanks for sharing your ideas! @thegreatzebadiah Does Smooth Sync support physical direct player to player interaction? E.g. player 1 moves the...
With some server configurations the request for *.html.* inside [projectname].js causes an HTTP 500. As a workaround you can rename...
Yes it is possible to create WebGL builds with Unity PE. However the whole WebGL deployment is still in Beta.
Thanks for the script and the conversion! Small additions (resetRotation(), RF strafe control, improved initial mouse position): using...