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Hi, I have put together a clean URP sample project to demonstrate the multi camera rendering issue. I have added 2 cameras to the scene, one base...
Hello, Andrew, thank you for such a great asset! We are trying to make it work in URP with Base/Overlap cameras and are having gizmo rendering...
Hi guys, I'm trying to get a simple sample of ARFoundation running on our iPhone but can't seem to get it working. I've followed this example...
Hi, any idea when you'll get to implement a dice string parser into your spawning api? Thanks!
@JoshPeterson , this issue is a dupe from one that's been around for a while without much interest in the tracker. Our team needs to decide pretty...
Thanks, I've created the bug report: Case 934907 I also noticed a previous thread that had a similar issue trying to get Azure DocumentDb to...
I'm trying to get Azure DocumentDb to work with the .NET 4.6 experimental backend, and I'm getting this type load exception. Any idea what's going...
Thanks! Needed to install VS2015 tools for unity. When installing 5.2 it felt like Unity and VS2015 were now plug an play. Seems like you still...
Upgraded to 5.2 and using VS2015, and I no longer see the "Attach Unity Debugger" option in VS. How are suppose to attach and debug scripts now?...
Three days now and three emails to support@unity3d.com and have not heard back at all. Your support Phone# tells us to email that address and then...
In the animation clip import inspector, go to the Events (bottom one) and add an Event for the time you (use the Play and Scrub controls there in...
Hi guys, Can we get a way to check if an Animator parameter exist? I see we can 'logWarnings=false' but it helps knowing during some...