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You should be able to make Gigabytes of resource folder. As far as I know there is no such limit. Is your Resource folder inside an Editor...
You should try PolygonCollider2D instead of multiple edge colliders. I did not understand how you rounded the edges. Also i dont think that i...
I have 1 important addition to those points. 8. Textures that you are using must be square and power of 2 like 256x256, 1024x1024. Even if you...
Create a saceond camera object and set "Normalized View Port Rect" property of the camera to the following values: X=0, Y=0, W=0.5, H=0.5....
I have a solution for your problem. It may not be the easiest way to do that but it is all i got. First you should create a material with picture...
I am trying to connect master server running at my computer. My master server runs at port 20349 and my facilitator runs at port 20350. Let say...
I want to connect my master server from web. MasterServer is running on my machine and I'm connected web through NAT. I made port forwarding...
Thanks for your answer. Cutting up Mesh B seems a nice solution, I'll try that one. However, that solution still includes meshCollider class of...
Hi all, My team is currently developing an arena game. In that game there will be a huge arena which players try to beat each other. We are...
yes dremora you are right. since GameObject does not implement ISerializable where T: ISerializable does not solve my problem. GameObject is...
I solved it in a bad way. When i remove <T> from class name and a replace rest of the T's with GameObject it worked. However i do not want to...
Thanks for the reply. i followed a way to solve multidimentional array problem. It is a different version of Ntero's suggestion but it still has...
I have the following c# script public class Cheese : MonoBehaviour { // fields // start first 3 fields GameObject parent;...