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Well i have tried this solution and it works on Chrome. @sathya You need to create a folder named "Compressed" and put the compressed data files...
Yes. that is the way i did lightmapping in Unity. :) It worked for me. But then i have never had more then 100 baked meshes, and with some...
Sorry for my late response. I was busy with a lot of things. Thanks for you're answers. Well i had a specific workflow. And that was baking in a...
I don't know where to start but since the new version of Unity the whole lightmapping is a real pain. In the previous version i could use my own...
In previous versions of Unity i could bake my light maps in my own dcc program and add them manually in the lightmaps section. Now i'm having...
well ehm, the profiler stops during the loading. But when i execute that part then it takes 986 ms to load these textures. for 93 pvrtc textures....
Hi Stoven, Thank you for you're response. But the problem isn't about wether or not it's in a thread or not. I have tried coroutines. The problem...
Hi, I'm trying to create a loading feedback consisting of a little rotating icon. But i have a problem with the continuity of the rotation. The...
Hi, I'm creating a custom multiline text input by using the textmesh. What i want is that the user can click on the text and that the cursor...
Well i have solved it with the help of someone at reddit. and it has to do with the header size. It seems that images have some header info about...
Hey mrbroshkin, thanx, i am 1 step further now. but as you see in the image below my downloaded texture looks a bit different. any ideas? [attach]
Yes i know Texture2D.LoadImage should work. But that was not my question. I want to load pre formatted images in pvrtc format. If you load an...
Hello. Does anyone know how LoadRawTextureData() works? I have a pre formatted pvr texture wich does load in untiy. But i dont know how to...
Thank you Graham for you're response. No i don't have a team license. But do i have to? I didn't see any license requirements in the announcements.
Hi all, I try to enable Plastic SCM but in the editor preferences it is disabled. The same goes for the Edit/ProjectSettings/Editor. The plastic...
this is a example of how i use grass [attach] these are the settings [attach] and this is the code Shader "MMWizard/Rim/Terrain" {...
TRy creating a shader with two grass textures and use 1 alpha channel 2 blend them together. Then use a normal map and a rim light . And youre done.
Hi, Im creating a Configurator where the user can change the colors of the sticker layout. I do have a solution but i dont know if this is a...
if (Input.touchCount == 1) { Touch t = Input.touches[0]; if(t.phase == TouchPhase.Began) { startvec = t.position;//initialise...
You can use the Hittest to test if a certain vector is inside the gui texture see link