A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Superb, just saved me hours of work! Thank you very much andeeee!
OK I worked it out. I put a separate script onto the 'Container' object that is being picked up that deletes the FixedJoint function Update...
Thanks for your input on this handsomePATT, I appreciate any help I can get :) I decided to try another approach using collision and fixed joints....
I have a crane simulator that I am building. I have pretty much everything working as I would except the pickup and drop feature. I was...
Ahh cool, I saw this project - very nice indeed!! We actually have a real hi-tech crane chair that we have wired up to a controller and I am...
Is that C#? I tried to do parenting before but I found out that rigidbodies do not like to be parented to another object, that's why I thought I...
I think I will try a different approach with this. I am thinking it might work better if I test for a collision and a button press and if those...
I have a scene where I have created a working crane with a jib that goes up and down. I want this jib to be more like a magnet crane than a...