A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello Yue, this dosn´t work. OK. Tell us what you try to do.
If you use transform.rotation in LateUpdate() function you can clamp the rotation to a range. LateUpdate() is executed after all Update() and...
You load data, save data, load it again. All very quickly. I´m not sure that a mobile device can handle it so fast. Try to integrate some yield...
You call GetPointValue(this.GameObject) in line 25. "this.GameObject" is the CoverTaker itself, not your navSpot[]. You iterate through the array...
Another thing to the price of Unity: It is like with stocks at the stock exchange: If you expect a big profit with it, you pay a bit more. That is...
Is this software expensive? For hobbyists/indies never earn money with there projects it is of course a lot of money. But for those there is a...
I do not know all your scripts. No idea where the problem is. Can you post the "main" game script, which call LoadData() and SaveData() ? Or you...
Found this thread: http://forum.unity3d.com/threads/how-to-stop-the-www-request.36065/ Try to use Dispose() on your wwwObject. Not on the www...
If it works on PC/Mac it should also work on mobile. But not very fast. One idea: Where do you call SaveData? Don't do it every frame in Update()...
What do you want to be a rotation? Do you want to rotate an object while you click it and move with the mouse?
Don´t tested your script, but you try to set the string highScoreGameOver.text to the int value of SaveManager.bestDistance. To convert an int...
If you use Vector3 (x, y, 0) it do not work? Sure? Try to convert the int values to float: Vector3 pos = new Vector3( (float)x, (float)y, 0f) *...
Your player and enemys should have a ridgidbody attached, with gravity checked and kinematic unchecked. The walls not need to have a ridgidbody....
Same question here : http://forum.unity3d.com/threads/32765-Smooth-transition-between-perspective-and-orthographic-modes And also in the...
You say, you get a delay in starting your engines if you press ´X´. This is not really a delay. You check the key press inside your Update()...
ok. I withdraw my sentence with shader; it was a mistake. I´m not an artist.
Hello Chladic88, please do not think, that we are not committed to help you. We don´t know your script. And it looks like you solve it by your...
It is hard to read your code. Please use code tags next time. I try to explain the problem of your code: You check the key press ´E´ in your...
If your child object gets deattached, it has no parent anymore, i think. So you can add a line of code to the OnTriggerEnter() like this: if...
I think of a rim shader with transparency. Yes. And the rest is done by shaders, i think.