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Unfortunately, I still do not have access to any version of Hololens to able to fix this problem.
Hi! If you send packages via broadcast, the router may not deliver data to all clients. And so, the principle of operation of OSCReceiver is: We...
Hi, I tried to reproduce your error, but I could not repeat it, unfortunately I have an assumption that this is due to some specific settings....
Hi, unfortunately, I can't help with Max MSP, but on the Unity side, you just need to use the Float Event component configured as in the...
Hi, "Work In Editor" only works when the component is open in the inspector.
Hi, To send color - just create message with color value, and send it by OSCTransmitter. var message = new OSCMessage("/extosc");...
Hi, as i know ä,ö,ü not included in ASCII range. OSC protocol by default use only ASCII for strings, but extOSC support UTF-8, this will help you...
I once heard about such a problem, but unfortunately I do not have Hololens and similar devices for testing. I will try to figure it out in the...
Hi, unfortunately, I haven't tested webgl, but I think it probably doesn't. Unfortunately, I don't have Hololens at my disposal to check, but I...
Hi, I see this for the first time, are the devices on the same local network?
Hi, I made some changes on GitHub. Try now to build your project with a new version of extOSC.
Hi! Unfortunately, I have no idea how Hololence 2 works now, does it still use UWP? And what version of Unity do you have? extOSC should not use...
Unfortunately, all I can provide are examples that are located here: "Assets/extOSC/Examples/". The main components you need are OSCTransmitter...
Hi, unfortunately extOSC is an implementation of the OSC protocol, not Midi, so you cannot control applications using midi via extOSC, but if the...
Hi, unfortunately I’m busy in the near future, and can’t do a big update for extOSC. So I made you a small component that sends Vector3 separately:
I can’t say what exactly is the problem. Since everyone who came across this never answered me. But as far as I understand, this is related to...
Hello! Unfortunately, there is no quick solution for this, but in the near future I will create it.
Hi, I apologize for my absence. You can do it using the code, but if I have time, I can make additional components that will work with three...
Hi, how are you doing this?
Ok, send me more info on mail: ext@iron-wall.org Logs from Unity and Oculus Quest (use adb). And make sure you have the correct ip.