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I'd like to know this as well, did you find anything out by any chance?
Just sharing this theme I made for Visual Studio 2022 for Mac preview in case anyone finds it useful. This popular theme is as direct a port as I...
It seems this is fixed in the 2022.2 alpha, but still present in 2022.1. For anyone experiencing this problem, I have a simple workaround in the...
Since 2022 was released I have been trying to upgrade my 2021 project but I have this crash that happens every time, and only in Unity 2022. This...
I have a procedural background cave like structure, created from layered 2d polygons. Each layer is currently just a flat colour. Any ideas on...
You can just run the intel version through rosetta 2, it works fine. It's just the native m1 version is tons faster. They're getting close, it was...
Yes this happens for me too
Working fine for me with 2019.2.4f1 and Xcode11 beta.
Yeah it just seems as if Unity isn't actually sending the $(File) param at all, once VSCode is open. Found a sort of workaround. File selection...
Having the same issue too, started when I switched from 2019.1 to 2019.2. There's another thread about this with some suggested fixes but they...
This has been happening since switching from 2019.1 to 2019.2 (am now on the latest, .3f1). If VSCode isn't yet open then the first double click...
Yes there is a workaround, you can process collisions manually using ParticleSystem.GetParticles and SetParticles to access the particles, doing a...
Specifically Lines i'm interested in. Are there any plans to implement this? I ran some tests and it seems to not be currently. Thanks.