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I am wanting to filter triggers from a collider cast. What is the easiest way to check if a hit has a certain component on it or if the hit is a...
I need to swap the cinemachine brain on a timeline at runtime, but haven't been able to quite figure out how. I found this code, but it depends on...
I'm running 2018.1.0f2 and I still have to manually refresh Unity to get it compile file changes. Is there any update on this issue?
Any updates? I'm running 2017.3f3, dual monitors, APFS, & Rider. Unity still doesn't recognize script changes. I have to manually refresh to...
I'm running 2017.2.0f3 and I'm still having issues on High Sierra. The most annoying of which is that Unity does not pickup file changes unless I...
Its weird, everything was working fine for me for about a week, but then I started having problems. The big issue for me is that Unity doesn't see...
I tried running 2017.2.0f2 and the only way Unity compiles is if I do Assets -> Open C# Project, otherwise no file changes seem to be noticed.
I just purchased this asset after importing it seems all of the examples are broken. I'm using Unity 5.3.2, do the examples work for other people?...