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Hi, Is it possible to have multiple different textures on a single object by ssomehow setting which polygons/UVs each 2D texture appears on?...
Hi, I need to bring a lot of textures into Unity, and for each one change the default size to 4096x4096 and set the wrap mode to clamp. Doing...
Well... I discovered that by setting Render Type and Render Queue to transparency, and Blend Type to Custom with SrcBlendMode set to SrcAlpha,...
Hi, Just wondering is someone could explain the very basics of getting the alpha to work in the Strumpy Shader Editor. Just want to be able to...
Hi, Trying to get into and understand shaders, but struggling as it's a whole new area for me. I'm using the Strumpy Shader Editor and want to...
Aha! Thank you muchly. Using JS, so had to twiddle the code to get it right: GUILayout.BeginHorizontal(); var allowSceneObjectsP :...
Doesn't work unfortunately. GameObject and Material are different types, and it won't let you drag a material on to the GameObject field in the...
Hi, Does anyone know how to add a field in an editor script where people can drag and drop materials in the inspector? There doesn't seem to...
Hi, I want to be able to render a large number of billboards which auto-orient towards the camera the way particles do. Once the number gets...
Amazing, that works. Thank you so much for your help!
Yes, some boxes per click. And actually they seem to be destroyed in similar patterns each time depending on number/line length etc. Very bizarre...
Hi, I'm using the following editor script: @CustomEditor (CubeLine) class CubeLineEditor extends Editor { function OnInspectorGUI () {...
Great! Thank you very much, that did the trick!
Hi, I want to be able to destroy the instantiated children attached to a GameObject when the mouse is pressed, but I get an error. Here is the...
Hi, I've been trying to figure this out for hours, been searching and testing to no avail. What I want to do is have a script with variables...
Bump. No-one has an answer to this? Is it impossible?
Good lord. This is exactly what I've been looking for, and very tentatively started to build myself (which would probably take me a few years from...
Hi, After reading a thread on here I found out how to make particles collide with objects by attaching a World Particle Collider to the...
My Macbook Pro was failing me, so had to get a new harddisk and completely reinstall everything from scratch. After resinstalling Unity, now have...
Hi, I've been trying to get a spaceship-like flight thing off the ground for a couple of days, and after struggling with quaternions for a while...