A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
theguywhodreams, do you mind if I include this code in an audio package (https://www.assetstore.unity3d.com/en/#!/content/47866) I have on the...
Here is a bug free version of theguywhodreams code. Thanks! using UnityEngine; using UnityEngine.UI; using UnityEngine.Audio; using System; using...
Hey Noisecrime! Awesome demo, thanks for putting it together. Would it be ok if I included the shaders from your demo in a package for the asset...
For me, the issue was that the script I was trying to attach was inside a folder named "Editor"! I had done this purely for organization but...
Got it working, a little hacky but if you just set the particle system parameters manually and then call particleSystem.Emit(1); it works. What I...
It seems like particleSystem.Emit(1) works from the editor, but not particleSystem.Emit(position,velocity,size,lifetime,Color)
I'm interested in the same thing! I have some effects that emit particles at specific locations. I'd like to preview the effect using something...
Here's a simple c# script I wrote to get a virtual joystick with the mouse:
Thanks! Once again you've saved me Eric, that was it. -Kurt
Hey Eric, I recently ran into something with the browser. It used to work fine in both the Unity editor and in my Android build, but it no longer...
Interesting. Ok I'll keep messing with it, but that's what fixed it for me. I've also been customizing the gui for my game, and for mobile. I've...
Nevermind, I fixed the issue. I was trying to call Unifilebrowser.use.OpenFileWindow(OpenFile) from within the Start() method. Which apparently...
Hey Eric, Thanks for the quick response. I've tried Application.persistentDataPath as well and it still isn't working. But I do have a little...
Hey Eric, I'm having a lot of trouble getting unifilebrowser to work on mobile. So far it works perfectly for PC, but when I try mobile I...