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Thank you very much! This was the cure. Strange how it never triggered any of my other projects.
ML-agents version 1.0.6 Barracuda 1.0.4 here is a link to the model (couldn't upload it here, file type wasn't supported)...
I see. Thank you. Please let me know if I should still post on github after this. What is concerning though, is that I have trained many other...
The barracuda version is: "dependencies": { "com.unity.barracuda": { "version": "1.0.4", "depth": 1, "source": "registry",...
Hi, Thank you for the reply! Sorry I did not respond sooner, for some reason I was expecting an email notification from any replies that never...
Alright, so I have done a lot of Unity ML-Agents projects and I haven't run into this bad boy... until today. I made a custom environment, very...
Okay, this is all very fine and well and thank you, but how does one actually do this?
Ah I see. This was very helpful! Thank you!
Disclaimer: I'm not a Unity dev, but I've been working in mlagents a little. It sounds like you want to use the ml-envs side of the API. This...
Hi. I have many agents in my model that all have the same behavior. I want them to be trained using separate RL controllers. Currently, I have...
It turns out you need kinematic in the Rigidbody to be off.
Hi. I have a model that has an agent which I want to take continues steps in the x/z direction on a plane. I have trained other models with this...
Hi, thanks for getting back to me. It appears after many trials I was able to get it working if I build in debug mode only. Thanks again!
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Hi again, thank you very much for confirming this. I did run it in python terminal directly and received the same error so it is not a Colab...
Hi! Thank you. Yes, it mlagents-learn works fine. I want to use my own learning algorithm though with the python API. So I don't want to use...
Update 2: I reproduced the same error using the 3DBall example. So the issue is not how I made my environment. My python API is 1.1.0 and the...
Update: So I can reproduce this error in my local python environment on my host machine (which I was previously training the unity using...
Hi. I have a very simple script, one cube agent, one capsule target, on a plane floor with some cube walls it has to navigate around. I've been...
Thank you for your timely and thorough input henry! 1. I did not think of them as separate behaviors, so this is a plausible work around....