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Is it now relatively safe now to start using tilemaps in a project that might become more serious later on? Or are there still some breaking...
The Tint brush didn't show up at first and I thought it was cut last minute or something. But I managed to use it by adding the missing attributes...
It's still in development.. they're working on it :) https://forum.unity3d.com/threads/update-april-2017.467306/
Oh, damn thanks that didn't even occur to me. :)
Some great ideas in this project! Love the initialize scene button.
[solved] Didnt know about an editor option. You never stop learning. :D
I mostly develop 2D games and I like working with 1 PPU. Since a few versions I noticed that Labels are invisible when zooming out far enough to...
It just shows the animation that gets usually shown when an outside process selects something in the hierarchy. Could you upload a build where...
I like working in a pixel grid, so I usually set my PPU to 1. Currently in the editor the grid doesn't get shown when zoomed out far enough to...
Sounds awesome. Super excited about the direction Unity is taking lately.
Amazing work guys. :O
Personally, I use the Canvas for this. I add an Image component to it and set it to cover the whole canvas. Set no source image and set the color...
I think this is coming in the upcoming Preview version. The published YouTube video has a color tint brush in it.
No it was just a guess because I had a similar effect recently. :D Could you post a GIF of what it looks like? And more of your code would be helpful.
Yeah it's possible, but it is a bit of a hassle to setup. Let me go through my project settings. :) First you have to import TextMesh Pro, which...
Do you have any code running that tries to make the game pixel perfect? Like rounding the positions, etc?
Set pixels per unit to 1 for all your sprites. :)
You can find the current download here: https://forum.unity3d.com/threads/2d-experimental-preview-3-update.454536/ Be sure to check out the...
Asesprite and Pyxeledit are both amazing. But if you have Photoshop you can use that, too. The guys who are making Crawl with Unity use Photoshop...
Tilemaps aren't done yet. You can download an experimental preview build to try them out.