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Yes I have to call LayoutRebuilder.ForceRebuildLayoutImmediate on the root vertical layout group whenever I add or remove children to one of the...
This is unexpected behavior that is insufficiently documented. Just lost several hours due to this. The function should be named differently. SetX...
It's pretty amazing how we gamedevs had this bug in our update loops for so so long but we didn't need to fix nor did we fully understand the...
Hey Unity. I've fixed this problem on Android in a custom engine, and think I can explain it well, if at least to the community. It looks to me...
Crashing in 2019.4.2f1 with Trails enabled on a particle system. tons of "d3d11: failed to lock buffer 000001D96D694ED8 of size 3276246...
The bug is in WMR. Steam VR works great with this headset, but WMR causes the bug shown in the screenshot. I am switching the project to use...
Deleting the Unity XR Plugin Management thing and going back to the Enable VR Support checkbox in Player Settings works. Now it launches SteamVR...
In the latest Unity (19.0.3) I imported the XR plugin and created the default setup according to the documenation. I have enabled Windows Mixed...
I'm also looking for this and am dissapointed in @phil-Unity for not helping us more in this top google result:...
WOW. This is SHOCKING. I hope Unity understands how important this is and how big of a misstep this was.
Hey there, on a blank project in Unity 2018.2.20f1 and Unity 2017.4.9f1 on Ubuntu 18.0.4 LTS, open the Profiler, click Profile Editor and click...
VS Code works very well for me on ubuntu. I used to prefer sublime, but the omnisharp (C# autocomplete) integration is poor. I have found...
Hey there, just chiming in to say that a Snap would be awesome. Lots of proprietary applications have snaps: vscode & spotify come to mind. I'd...
I had to go back and find an old .deb packaged Unity Editor. I installed that, which installed the dependencies, and then I could install the...
The direct download system does not install dependencies (like the mono ones). I had to download an second, older unity installer to get the .deb...
Thanks for reading and answering, I hope that 2018 can have it's kinks worked out so I can stop using a blurry Unity Editor. I'll make sure to...
Unity 2018 has performance regressions in the editor, and I'm experiencing a major bug in my movement systems that I believe is this:...
Dayum dude. You seem to be straight up killing this. I was planning on doing this type of project, and have also spent months researching math for...
Are you going to open source this? I can help. I am working on a GPU based rigid body solution: https://github.com/jknightdoeswork/gpu-physics-unity
So adding #pragma instancing_options procedural:setup to the shader with a dummy void setup() {} seemed to be the only way to get this to work. I...