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Same here. We don't use advertising or store personal data, yet it still got removed. I reckon it's probably still in the exported code somewhere,...
Running into an issue where the ambient occlusion of the unity postprocessing stack (V2) doesn't work on the generated meshes. It works on a mesh...
I'm getting this error on a bunch of shaders when importing it in 2017: Shader error in 'PlayWay Water/Standard': undeclared identifier...