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My objetive is detect collision and raise event when arcamera interact with server/client spawned ghost. Actually I spawned a ghost attached to...
In unity netcode example we can see the input(float) input.horizontal += 1; in my case i use a custom value... input.horizontal +=...
The case: server device A starts AR session looking North and ghost spawns correctly, then client device B stars AR session looking East and ghost...
Does you game.cs file have a IRpcCommand in bottom?, the [Bust...] is missing on example 5.0 example works for me [BurstCompiler] public struct...
I have created the Netcode basic project https://docs.unity3d.com/Packages/com.unity.netcode@0.5/manual/index.html It works on editor game mode,...