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https://github.com/realamex/PSDImporterForFrames I made it, I believe you guys can do better.
I'm trying to make my own importer for some reason and a importer changing tool could do some help when the new importer goes error now I know the...
yes, and customize their pivots. currently it's not easy to use a psd file as a 2d frame animation source file (each layer or group as a frame).
I need an option in order to set sprites to the same size of the PSD file, and arranged as a tilemap in spritesheet. and need some APIs to set...
Hello, my unity version is 2021LTC When I tried to extend PSDImporter with these codes, namespace UnityEditor.U2D.PSD { [ScriptedImporter( 2,...
I gave up, change to return handle as IEnumerator + Coroutine instead, problem solved:rolleyes:
No, I am mad about this.... async void AsyncLoad() { Debug.Log( $"Begin AsyncLoad" ); //var a = await...
OK, I found out what's wrong. It's not directly inside of a callback, but the callback is outside of serveral layers.:confused:
What Im doing: var handle = Addressables.LoadAssetAsync<T>( assetPath ); result = handle.WaitForCompletion();...
Well...I was already did this. The problem is, for example, when two UI panels are stacking showing, and both of them response button x to print...
I need to subscribe some action to my xbox controller buttons when a UI panel is onFront, and clear all subscriptions when it's not onFront. It's...
Oh I got it……the global deadzone will always be working! and the deadzone processor is processing the value AFTER the global settings! (for...
Kind of solved this by write my own simplified version DeadzoneProcessor...:rolleyes:
Same problem. Axis deadzone just do nothing, have to change the global setting.:confused: