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it's has been fixed according to Unity QA's reply: "We have fixed this and problem should not appear in the Unity version 5.4. You can see its...
here: https://fogbugz.unity3d.com/default.asp?758245_hodbf28dbivtv4a1
I already fired a bug report with a very clean and simple project file, hope the Unity staff can fix it soon.
me too, but on WebGL build what's wrong???????????????
it's fixed in 5.2. thanks
@mpinol , thanks for quick reply, it's comforting to know that the webGL is actually supported in 5.2 analytics engine.
I am using sdk 5.2.0f3, and made a webGL build to test its integration with Unity Analytics. But I can only see the events sending from Unity...
yeah, I just found out this weird permission requested on my app too. when will it be fixed? and any workaround we can bypass this bug>
(my understanding is that) but once the app runs, the analytics engine is intialized and runs in memory. So unless the user terminates the app...
if my user (android) wants to stop collecting data, is it possible to turn the analytics off?
Dear all, I bought an android TTS plugin at the asset store, and it works in my Android build. But if I switch to build Web Player instead, the...