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I have put away some time for this and I just check it, genuinely sorry, since I was talking off the top of my head I did not point you in the...
Sorry for that, I haven't been in that code for a couple of months and I am typing this from the top of my head. Have you tried to debug. Search...
Sun shafts need camera location, if I remember correctly you probably need to add Main Camera tag.
I got it to work in "single pass instanced" mode with 2019.4 LTS but haven't tried the package that @BHS published. @rz_0lento yes you are right I...
Sorry but I am not a developer of this asset, I was just way too excited to wait for the developer to move those features to URP and did it...
As far as I know the creator said that he is going to be working on this as soon as he had published Emerald AI 3.0, and it has been some time...
Just to let you know. When I wanted to try "Lux URP/Terrain/Lit" shader with single pass instanced it complained and to fix it update ~\Assets\Lux...
Oh, and did I mention, because I played with UniStorm URP and sent him the changes @BHS sent me a voucher for Emerald AI. How cool is that! Thank...
Thank you, i will definitely try it out. You are freakin' awesome!
I have one question. Would it make sense to add parallax mapping to mesh terrain shader. Mesh terrain shader should be faster than terrain shader...
Jus to share with you guys, as I mentioned previously I could not wait for it so I did it, I was able to make everything work in URP in 2019 LTS...
I guess I couldn't resist the temptation any longer while waiting for BHS (creator/s) to release UniStorm with URP support and wanted to try it...
Hi BHS, Before I say anything I want to thank you for making this awesome asset! It truly looks wonderfull! Thank you! Now to the point. I saw...