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Hello, A few days ago I was finally able to reproduce that issue thanks to a user who directly sent a project that had that issue. I was able to...
Hello, Capturing transparent screenshots is possible with HDRP with the asset but with some specific constraints that can be limiting regarding...
Hello, I am not able to reproduce that compilation issue - I just sent you a detailed email about that to request more information. Thanks
Hello, and thanks. There is no currently build in solution in the asset to compose with multiple screenshots. Can you tell me more about your...
Hello, thanks for your suggestion. This could indeed be a nice addition for the exclusion feature, I will check if this could work for a future...
Hello, I'm not sure to understand your question. UDP comes with a lot of various devices presets, most of the popular new phones are simulated, it...
Hello, There is nothing particular to do to make it work on device. If you set the SafeArea component correctly in the editor, and the simulation...
Hello, I indeed recently changed the default capture format because it seemed to create issues on the last Unity version with HDRP. What is your...
Hello, To capture a specific screen in a multi display settings, place the MultiDisplayCameraCapture component on the camera game object you want...
Hello, I just added UXML support to the device preview in version 1.11.4, that should be available soon on the asset store :)
Hello, Indeed UXML is not yet supported, but since Unity is now starting to recommend it for runtime I started working on it. No, I do not agree...
Yes. Only a very few script files with absolutely no impact on the build are kept, from the share and excludefrombuild, because they are required...
Hello, I apologize for the delay in my response. I was unavailable for the past few weeks to attend to support queries. Thank you for sharing...
Hello, Indeed it looks like I missed one issue. Are you talking about the "Deprecated Landscape" error ? I just updated an update on the asset...
Hello, there was indeed an issue with the new input system support. I fixed the issue and pushed the update 1.11.1 to the asset store, it should...
Thanks a lot for the details, I will look at this and see what could go wrong.
Hello :) Enabling InputSystem support on the asset settings should unlock a new hotkeys menu. Did you set the new input hotkeys ? If so, are they...
Hello I just answered to you by email :)
I do not know how you use the gallery, greybox and the script I sent you, so it's very hard to tell you what to do. If you detail more what your...
Yes, you can use m_Gallery.m_ImageFiles[m_CurrentImageId].m_FullName to get the full name of the current image in the greybox to be used with...