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Hi all, currently I am working on a vr project for the Quest 2 and since I have a VOIP implementation I need the users to give my app the...
So after nasos_333 mentioned the clipping planes I did some more testing with the values and the issue was indeed caused by it. I reduced the far...
Hi nasos_333, thanks for your reply. The cameras current clipping planes are set to: near - 0.02 far - 3000 So I guess that should work as...
Hi, I am currently working on a VR application and after the upgrade from Unity 2019.3.15f1 to Unity 2021.1.4f1 we experience strange black...