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I have this class around for a long time in multiple project, and it never displayed by default in any projects on any PC. I assume it's a bug....
How to make custom overlay be shown in ScreneView by default? "Default Display" in OverlayAttribute does nothing....
Can we have some options added to sort tile drawing by tile's z axis as well, ignoing actual transparency sorting axises? Order in which you...
Is this by design? Thing is, I'm loading some database assets. Their OnEnable event is properly called when they get loaded, but...
Hello. I've made a pretty simple class that is inherited from AssetReference - it also stores address of the addressable and uses it as a...
When exactly was it fixed? 2021.3.30 still not serializing System.Object fields. Basically, what I'm trying to do: [SerializeReference] public...
Yes, I've implemented it with custom tiles for now: other tiles now call custom Referesh event when they update their data, and I subscribe to it...
Hmm. Sounds pretty easy to work with. Only issue is.. if I remember correctly, adding MaterialPropertyBlock breaks batching of that component, so...
Not sure if it was requested, but can we have an option to disable auto-refresh when you enable Hot Reload, then revert it back to original value...
Not entirely about "extras", but is there a way to refresh a tile when any tile below is refreshed? Basically, I made a tile which checks tile...
I was trying to use call some of RuleTile's methods from Tilemap.tilemapTileChanged event, to create do some extra tiles manually (with checking...
I was trying to use GridInformation class to save some extra data about tiles. Thing is.. data is lost after reload. You forgot to add...
Some time after that, I actually made some more changes to the solver. Mainy, I enabled to smoothly lerp between "flip" states of the leg. At 1...
You select an object with SkinMesh and it shows you sprite's verticles and edges. You can then select any and do movement, rotation and scale with...
I was comparing 2D Animation package with Spine a bit, and there was one neat feature that is missing. I wonder if it's possible to implement: In...
So I thought. But.. what about main toolbar? I think that I saw you being able to DnD tools from here in early videos, but it seems to be fully...
I saw it, but.. GameView is internal class, so I can't assign it for attribute. And assigning EditorWindow does not seem to add anything anywhere...
Hello! Are those overlays available only in SceneView? I'd like to use them in GameView or main toolbar (one with Enter Player Mode button) as...
1. Well, it's just that you often don't want this behaviour when using SpriteSkin. At least I can't imagine me needing this instead of flipping...
Hello. I was messing with sources of animations packages for a while myself, but it became a huge hassle to try to keep it up to date due to all...