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Thanks for all your help, guys! :)
I'm sorry, I'm such a newbie to this. Is this correct? using UnityEngine; using System.Collections; public class PlayerControl : MonoBehaviour...
I did state the speed in the player movement script: public float speed = 1f; And set the speed as 0.1 (pictured below on the left under "Play...
Update 2: I found the OnCollisionEnter2D function but after trying it both in Java and CSharp, I am still unable to destroy my collectible....
I'm attempting to get my player to walk, but he keeps sliding across the ground and stuck in his idle phase. When viewing the animator, it shows...
Sorry for the late reply, I just updated my Unity to the 4.5 version.
Thank you both, the bug has been reported. :)
Update: Tried replacing both the player and the collectible sphere but still getting the same results. Here's an edited version of the code. var...
Attempting to make an animation transition between an idle animation and a walk animation. However the walk will not play no matter how I mess...
The tag is there and I tried changing the colliders but still nothing. :( Thanks for the help, though!
I'm attempting to have a sphere that I would like to be collected by the player. I've tried a few different scripts used in YouTube tutorials but...
My sister and I are trying to have our player collect a sphere, but we are unable to get it working. Instead of collecting the sphere, our player...
Sorry about that, the only thing I crossed out was names of some personal files, but I'm using a script from this video in my game. The script is...
No matter what I do, I can not figure out why the compiler throws errors like this. When I try to play my game while in Unity, an error (sometimes...