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Hey guys. I know this library is deprecated, but we're using an older version of Unity so we can use it in our project. I have a question about...
Sorry if this has been asked before. I searched for a while, but I couldn't find anything relevant. Anyway, I'm testing a forklift simulation, and...
Thanks, Unity dev team. This patch release fixed my problems as well. Keep up the good work! :D
Hey guys. Sorry if I'm being a pest. I've copied one of my animation clips, as in that other thread, and the Rotation property is not exposed. I...
I think it's because my animations are imported FBX and they're read only. I'm going to test this and see if t works. Thanks again guys....
Thanks for that. I'm unable to find that rotation property in the animation window... all I get is remove property when I right-click an entry.
Ok. I see that now. Thanks. I think looking at the way it handles prefabs threw me off. This bug also has something to do with prefabs too, I...
Hmm... Unless there is another way to do what I'm doing, I don't think I can apply your workaround. My character can grab and hold objects with...
@onurerler I can confirm this. I have created a video to demonstrate the rogue behavior. However, we have decided not to downgrade, as our project...
I'm curious about this as well...
Just curious... Is there still no such feature?
Sorry for a really late reply, but I ran into the issue myself recently. The first thing I would check is to make sure you have the texture marked...
Great software. Great support. Great community. Have a nice day! ;)