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Do you remember the name of the script ?
Quite myopic of Unity to not notice how bad Unity Connect is. Why would you replace a working thing with something that is terribly broken. Sigh !
Hello, I have managed to code my movement with the left analog stick and my rotation with the right analog stick on a cube object for a...
Working on my prototype lately and I felt the need for twin stick animation blending where the left analog stick controls the movement of the...
This is possibly an issue with the AudioSrv service in Windows. Go to the TaskManager. Go to the Services tab. Find 'AudioSrv' in the list, right...
@TimeCastle - Did you manage to get this to work ??
There seems to be double transformation being applied to your facial bones.. Make sure your facial bones are in the same hierarchy and that there...
That worked like a charm ! Thanks a lot for all the assistance and major help. That was very informative and will aid me a lot in the future....
That gives an error in the console. Assets/Scripts/JSPlayer.cs(133,36): error CS0165: Use of unassigned local variable `d' The code as it stands...
Since the first preference is given to the right turn, I had to interchange the order of the if and else if statements. I wrote the code for the...
Ah, that makes quite sense too. I tweaked the method but it gives an Array index is out of range error. void Autoturn() { Vector2 d =...
Edited the Autorun method and almost got all of it to work. There is two cases that fail to work the way it is supposed to. When moving left,...
That's cool ! I'll try to implement it tomorrow, as it's late at night here. Thanks a lot for all your help here, Joe !
This is extremely close to what I was looking for ! I'm currently going through the code to understand your process here. There is just one thing...
You're pretty much bang on target ! If the object is moving right, and I pressed UP, but there was a wall above the object at that time, it will...
Hi @JoeStrout , the code that you see in the project was not written by me. A user on the Unity Answers offered to help, though it doesn't work...
Hi @JoeStrout , It took me quite a while to get this working however it is still not at all optimal. I'd need more help ! The straight direction...
Hi @Kurt Dekker I've been trying to get the automatic forward movement and auto turn on head-on collision with a wall tile (like Pacman), to work...
Thanks for the reply. I'll look into this.