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After trying to update unity to 2019 LTS then the latest 2020 version, I finally figured it out. Posting here for anyone who cares. Apparently,...
Darn, thanks!
This isn't necessarily specific to Corgi Engine but Unity is driving me nuts. With 30+ scripts on an object (usually characters with AI brains)...
Can you add a template for new feedbacks and AI Decisions/Actions? It'd be nice to be able to right click -> create new feedback in the project.
Small bug: The AI brain doesn't call `OnEnterState` on start - This feels inconsistent. It should!
EDIT: This is a bug in Gimp 2.10.20. You need to restart Gimp and then immediately export the file to PSD. Can I just say again that's it's kinda...
I added a random state picker to the AI brain pretty easily (for my purposes): in AIState.cs, where `RandomTrueStates` is just a list of strings:...
You can separate the sprite which is great, but the actual object that moves around in the scene is whatever object the Corgi Controller is...
Sorry! I guess I should have posted an example. So when using the official 2D animation package (for IK with sprites) unity creates a prefab for...
While I'm loving the new 2D animation package, I have some major pain points: 1. I have no control over the rotation of my bones. My "head"...
Small feature request: Decouple movement and rotation. Unfortunately, due to the extreme limitations of the 2d animation package (used for IK) my...
I'm using VSC - I understand it's not actually supported by Unity, but I love how fast it is. It's almost 100% usable for me, except that I'm not...
Edit: Got it to finally work by checking out a much older build, then checking out the newest build. Something needed to be regenerated!
I'm using Unity 5.5.2f1. Upon loading a few scenes in my project (that aren't anything special), the editor just hangs. The very end of the logs...