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I found the problem. The incoming image was mixed by other elements, I check the width and length and they did not make any sense on the actual...
I am using Unity4.3.2f1 trying to display a public domain picture in my app. I copied these code from the Unity tutorial: // public var url =...
Darn, very very very nice. Making me wanna do a Monster Hunter sort of game, LOL!
Just curious, can I put up a .net compiled MasterServer (like the one Unity put up) in these host service you all mentioned here? Like running the...
[attach] Features: There are total of 5 spaceships in this version waiting for your to take command. Complete levels to unlock new ships, you...
Looks awesome!
I had a similar problem before when I install a newer version built in the Editor and did a Build n Run on the attached KIndle Fire (where an...
I am not sure if this is active but I will give this a shot :p Please include my google play free space shooter/story game: 320X50 PNG:...
I guess no one bumps into this issue other than myself....I will file a bug report then. Thx anyway.
n0mad that is so cool LOL!!
Wow, looks like this is a poplar topic LOL :P Ok, thanks all for the kindly replies, I will see what I can do on my GUI with the existing Unity,...
When will this new retained GUI will get released? I just want to plan on my budget so I can do the Unity4 upgrade when the new GUI is out....
Hello, GC_CONCURRENT has nothing to do with this error. The error can only be seen when I connected the Android device and watch the logcat...
Bump. Surely there must be someone ran into this same problem I got. This is from the standard mobile script (SingleJoystick.js) came with the...
Bug report filed, its still compressing the content. Thanks. Hopefully I will get it addressed soon. Thanks for your reply and suggestion.
I can do that, how can I file a bug report as you suggested? thanks.
I had an animated scene loaded before the first level, I am expecting less than 5 seconds for loading since if I do the same thing on my Android...
In the standard mobile asset, single joystick script, there is a function : function ResetJoystick() { // Release the finger control and set...
Ok I did that and here is the logcat: .... 03-16 19:46:15.410 D/skia ( 7050): Loading ARM decoder... 03-16 19:46:15.668 I/Ads ( 7050):...
Bump, anyone got slow loading issue like what I got on Kindle Fire?