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alright, thanks for the answer
I tried to find information on how to resolve this, but couldn't seem to find the solution. every time i try to modify or create scripts on a...
i greatly appreciate this. sorry for taking up space on this forum with such a simple question, i just couldn't really figure out where to begin
I feel like i am comfortable with the baking workflow and using entities/systems/jobs. I am still getting used to proper practices with Native...
Ok, so what I first noticed was that I was reading from a static persistent native array. If I understand you right, that would be fine until I...
I was under the impression that the compiler wouldn't let me do anything that isn't thread safe. So to be clear, I have to manually make sure that...
My understanding originally was that when scheduling multithreaded jobs you could only use blittable data types, and data structures couldn't just...
Is there any particular reason not to not use a single sampler state for multiple textures, or even a texture 2d array aside from readability and...
Thank you for your help people of the past, this solved my problem as well
this was insanely helpful, thank you. now to just wrap my head around exactly why it works