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Interesting.. [MEDIA]
You know something.. If they had just come out and said, here's the deal - we're introducing a rev-share model from this point forward, and here...
That's not the point. It's about the POTENTIAL. Every single future Unity developer now has the POTENTIAL to be affected by this. That's not...
So, I am getting somewhere here.. Apparently, creating a brand new .inputactions file and saving it's contents works fine. This seems to suggest...
Does anyone else ever experience this? I'd like to know if it's just on my end. For reference, I'm using 2022.3.3, although previous versions...
I'm using the new input system, and I cannot seem to save any input system settings.. at all. Every time I try to save any of the changes, it...
Actually, I gave up on any sort of ideas regarding paralaxing larger areas in code, and just switched to using a perspective camera. There's some...
As the title says, I am getting a massive lag spike anytime a new animation plays for the first time, the first time Unity enters play mode after...
I'd like to reiterate everything Kurt said above. You should really take the time to learn on your own, and not let others do things for you. We...
I'm on 2022.3.0f1 LTS I have several sprite shapes in my scene, all rather large (how big can they actually go?). I have 6 of these things, and...
I'm not exactly sure that there's anything that can be done about this, but I wanted to check, just in case. I can't show an example right now,...
You aren't the only one. I'm on 2022.3.0f1 - latest LTS, and I'm getting this crash with no plugin installed. That said, this crash only seems to...
Issue resolved. For those of you that Google this same problem, I am on 2D URP. I was using this - using UnityEngine.U2D; When I should have...
I'm wondering if this has to do with the way I am using these components.. First off, I have two of these Pixel Perfect Camera components...
Unity version 2022.2.14f1 To be fair, Application.WaitForAsyncOperationToComplete may not be the actual culprit here. This started happening...
This has apparently been fixed in at least 2022.2.14f1. Not sure about earlier versions. Just wanted to post an update, in case anyone Googles...
Am I just missing something here? Does anyone else have this problem in 2022? Would anyone mind testing this and letting me know if you have the...
Hmm, interesting. There's some nuance here with regard to manipulating colors, but I see what's happening here now. This is actually a good...
How exactly do I use the replace color node in this case? Everything I've tried seems to make the light source completely black, and the rest of...
This is what I'm using for various sprite materials in my project - [ATTACH] This takes a normal map (in this case, a secondary texture), and...