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Thanks, can update it tonight
Why do you need updates? Isn't it working on all Unity versions?
That's amazing, but kinda makes all my knowledge about optimizing draw calls obsolete now. Would there be some update to the documentation about...
Would SRP Batcher batch two SpriteRenderers with the same material but Sprites from different Atlases?
@Simie, could you please add support for long to NumberControl.ValueRanges? I did it manually, but would be nice to also have that in next version...
Submitted! CASE IN-40706 A bit offtopic, but wouldn't it make sense to ignore the Library folder when sending a bug report from within Unity? I...
Thanks, will try out the options!
Input Fields with Validators work fine in Editor, but are broken on devices (iOS, Android). I am not able to input any text. Was working fine on a...
After 3 hours and >500GB [ATTACH]
I meant an IL2CPP proper build. Seems like the build takes forever and is taking hundreds of GB (at least 450GB after 1 hour) on my hard drive....
Hey @Simie, I have two issues, one minor, and one more or less critical: Minor: Editor categories not sorted by name like the ugui ones...
Can confirm that this fixed it for me, thanks!
Hmm, just updated to Facebook 16.0.0 with no issues. Did you try a clean reimport of Facebook SDK? :D Sorry if offtopic
You might need to update Facebook SDK
For me this is the issue: https://github.com/firebase/firebase-unity-sdk/issues/644
Did anyone compare this to UniTask?
Did you manage to figure this out?
For everyone else, here's the final script that works with spaces: #!/bin/bash echo "Uploading IPA to Appstore Connect..." if xcrun altool...
[ATTACH]
Been using UNITY_PLAYER_PATH for a while, but it's still failing bcs the path now is...