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I want to be able to 'harvest' trees when I collide with them in my vehicle. When I've added the (speedtrees) using the terrain tool, the...
Edit - disregard. I confused the Text class (which is a UI element) for the string object.
I am looking for some general design guidelines and to see if I'm missing a better approach. I have a vehicle prefab for the player character...
This looks very good! The performance benefit looks great as well. "One more picture. The scene is 462 draw calls without water. Unity pro...