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What should I add? memory RAM or is it my processor or graphic card? And also, I am emulating a game from psp, using that as a runtime speed...
Almost forgotten about this post... This is neat, I look forward to testing it and showing you my result!
Ah, the lord of duct, on the throne of ash. Come to enlighten me again. I totally don't catch the cannon thing...since i'm using a character that...
What i need is probably something like this... Is this blasphemeous?...
Problem is that the objects now is pretty big... like environment.. giant statues, walls.. To acquire that specific point to raycast? where? since...
I have several objects in the game i don't want my character to step on Basically when the character falls to it, it'll remain sliding from it,...
Need to have a magnet object that sticks to nearest wall. basically the object is invisible, it has the player's x and z position, and clamped...
I have this camera script in 3d space where i need the main character to stay within the viewport, and pointed towards the enemy while targetting...
How do you advertise and market your games? If one were to, approach websites like Kotaku or gamespot, should we bluntly asks them how much for...
Wow, i checked out the deferred decals...some existing ones like alloy sure looks good... and it even decals the normal map... it practically...
Can you elaborate more? I seem to want it practical, decals that is inside the UV so i can remove it the next few frames.
I see... it that last point though. I'm very worried that if i had not learn the crucial thing, my game will be lacking in efficiency or perhaps...
Is this real? Is this actually real? Because without understanding at least how class and variables works, i couldn't put a finger on scripting....
Indeed, the answer i was looking for. But to be exact, are there like, the general ideas, what are characters made of in action games? That...
What do you mean? Narrowing task, but i'm not even sure what is the task? Like i need a collection of possibilities for a game character...
Sort of a rethoric questions, but what's usually inside an action game character framework? It comes with basic position and rotations, and of...
1. object, is...a concept? collections of datas and variables, and its relations in it 2. a class is structure, blueprint of sorts to generate or...
@RavenMikal Haha, could be, maybe.But i am not sure i've asked anything good, so this is more of a private lesson. Um, what Unity Certification?...
it usually happens when the physics movement is too fast. You can try either reducing the timestep in edit>project settings>physics, something...
Try reducing the slopes. often times skinned mesh renderer is counted as slopes and so are several charactercollider