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Not "real-time",but sync. A continuous send some data, and B(unity) simultaneously receive.
ps: But I use similar code in vs c#, which can real-time receiving messages and output to Console.
test2.unitypackage
Today i rewrite the script, it looks like it could work normally, but in fact it is time delays, in other words, it's not realtime. test2...
Yes, I soon upload a picture for you. It's just a test, all the details are in the attachment. And the welcome.exe code below: using...
hi there I now have a program to send messages, and then the script receive it, however, the unity test is too slowly. how to modify it? Any...
very very cool~ :P
i cann't visit :cry:
haha: :P
:D favorite~
ok, I understand,thank you; perhaps I can solve this problem in the 3dsmax..
hi,all in the scripting help: Transform.LookAt Description:Rotates the transform so the forward vector points at/target/'s current position....
hi,i have a terrain modeling in 3dsmax,how to use it in unity through the raw format file? i try output a height map(black and white)then...
very beatiful! nice /great
:) oh yeah,thanks