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I am trying to implement a smooth sphererical mask that mask out half of the sphere. I did some research and found this quation and it sort of...
Hi, so recently i have been trying to do a dynamic cutout effect on the mesh. Is it possible to sample the 3d textures to clip the pixel of the...
Thanks for your reply!! i just made it work using c#. But i have to convert the texcoord from float to int if i need to use floodfill.Would it...
Hi, so basically i want to create a texture dynamiclly by filling the shape the player has painted. I currently considering using render texture...
[IMG] Here is the reference img
Hello everyone, so recently i have been trying to create an interaction between grass and weapon special effect.I found a similar reference but it...
[ATTACH] Here is the reference img
I tried to include the core render pipeline package into my custom one and it just cannot open the source file. Any possible clue?...