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The scene is arch viz sort of, residential environment. Card is GeForce GTX 980 Ti, I believe it has 6 gb vRam. I don't think I have the log file...
It's maybe 4 million polys. At a resolution of 85 it completes in 6 hours fine. At the intended resolution of 100 it always has a memory error....
Any suggestions for how to bake a very large interconnected scene without running out of memory. I have an environment that is large that I can...