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This is still happening. Really guys?
This guy found a solution , but not for Unity. http://www.youtube.com/watch?v=wvMtX2FUn5o
(Bumping this since I posted it about a week ago) I'm just wondering if I'm thinking about this in the right way. There's an array of game...
I'm trying to set up some (faked) lights to turn on and off in different patterns, but I'm having a hard time figuring out how to stop one pattern...
It still happens when I take out everything except the OnGUI function. It's some strange behavior. It depends on if the three touches are coming...
I've been running into an issue on the Kindle Fire that is driving me batty. With the latest Unity (3.5.3.f3), using the remote (and also the apk...
This happens on the Kindle Fire too. It's only supposed to only have 2 touches, but if you put a third finger down it seems to turn of the other...
Thanks for the info! I also found that the interface bar takes off 20 pixels, so the available resolution ends up being 600x1004.
Running this code and reading the feedback coming through from the Android remote running on a Kindle Fire gives me a strange result: function...
Hi Nicholas, Is there any chance of a rebate for those of us who have already bought both unity indie and iphone basic? Thanks, ~Mike D.
Why limit yourself to the UK, Canada or Australia? There's game development studios all over the world. EA for example:...
It's be nice to drop by if they are. ~Mike D.
I'm not sure if this will help, but I'll give it a shot. I was having some problems with a game I'm building, where it was working fine in the...
Thanks Tinus. What would be a good way to step through frames inside the OnCollision() loop? I tried using the function Update() inside the...
Hi all, I'm trying to create a bumper for a pinball machine that scales up and then down on collision with the ball. I have a script that I...
Sure! Count me in.
HiggyB, Could you tell me if I would be able to develop on a PC, and then transfer the project over to a macbook to export for the iPhone?...