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If it matters, I use this asset to load bundles https://www.assetstore.unity3d.com/en/#!/content/45836
Its already disabled. If this option is enabled, it does not load many classes.
Now Development build not working :( Uncaught abort(132) at Error at jsStackTrace...
Then I build without full exceptions (Explicitly thrown exeptions only), i have next error: [IMG] And build not working
[IMG] This with full exeptions enabled. With 256 mb build was started, but crushes on loading level.
Console log: [IMG]
Yes and Yes
Same error on Unity 5.3.0f1 in Chrome. Development Build is work fine. How to fix it?
No one was able to solve this problem?
Any chance to fix black text?
Unity 5.2f3, Same issue. And interface totally broken (children canvases with parent matrix?).
Are there examples of use UdpReliableBuffer?
Try use different stripping mode, or turn off it.