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Sorry, I missed your fast reply, I'm also impressed on how fast you are able to make changes. Is this multi selection thing an option? I ask...
Impressed with your update speed, but again some weird behavior, sorry :) The drop indicator is very helpful. But there are still two errors. 1....
Wow, that was fast! But I still have some weird behavior, like with the Drag&Drop example. When Dragging and Dropping Nodes I can't drag above the...
Hi, checking between your asset and the Optimized Scrollview Adapter. I tested the Demo on my Android tablet and noticed that some things don't...
Thank you very much for your valuable information. Now I have enough to read through and test. Don't know why I didn't find the changelog by...
Hi @ted, thanks for your reply. This already helps me a lot. But what are the differences between the the Animation Package for Unity 2021 and...
Hi, I would like to have objects that are split into single parts in PS and animated with bones or mesh-animation. I saw a nice animation today...
Hi, I'm amidst my quest for looking for an animation package or tool, like Spine pro or the Unity 2D Animation Package. I have seen many great...
No Stress, unhealthy :), bundle all the fixes and enhancements and then do a release when the bundle is big enough :)
Got drowned in work, now back, thanks for the edits, looked for new version, not up yet, correct? cheers
@Flipbookee This is a great asset for C#, but now I wanted to use it as Editor for Panda Behavior Tree (...
Yes absolutely, even if I may have strained his patience :) Thank you very much for your thorough answer. I was constantly switching between 'do...
Hi, was looking for the complete downloadable package. Does it exit somewhere? Thanks!
Hi, now that the Unity Forums finally have a thread search this helps a lot. I found the issues with the Dictionary types. And that I should NOT...
Not knowing better and easier to read (for me) I will stick to code for most part and use FC for the Logic only. So, getters and setters, no...
1) Data Classes are classes that only hold variables, arrays, lists and so on, like rooms, items, questions( like in the puzzle example. Here is a...
Indeed, that was ultra helpful! I did, but did you know that your server is very slow, which makes navigating quite sluggish. It would be cool to...
Shouldn't it be shorter than with c#? The coding part is already pretty small. For me it would be a great help if someone could simply explain me...
Hi @mf_andreich, you seem to be the best supporter here :) 1) Ah, ok, but what about Data-Classes for example. It would be easy in c#, or...
In addition to the above questions, it would be totally cool if one could have some real examples based on the very good Unity examples. One comes...