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Considering that this ain't an unmanaged plugin, my interest level is high :p
Are you using an open source physics library, like Bullet Physics?
I think we all should code in asm, seems more legit, amirite?
Yep, saw some vids on Youtube. Doesn't look as good as Shadowgun.
When will people learn that it's the people behind the engine, not the engine, that counts. I mean, srsly, Shadowgun looks just as good as most...
Yep, in my version, i modified the rotation of a gameobject from the mouse input, and then set the rotation of the camera to be identical to that...
Yep. That is the way to do it, for this sort of thing. And some other things you have to worry about when dealing with a FPS camera that has body...
So....you wanted to do this? [attach]