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Hey, I'm having a problem using RedeemGooglePlayPurchaseAsync to validation purchases. This is the code that I'm using but it always returns...
@stu_dious did you got this working? I was always receiving the INVALID_RECEIPT error but I changed to your code and now it's stuck in the...
Hey, I was able to get the image size and format using @r3dwolf solution. But the texture appears like this:...
Hey, I want to share with you guys my Unity 3d Fundamentals Series. I already have six lessons. Please take a look and tell me what you think....
But how can I simulate the glare around the headlight using a mesh? Example screenshot: http://imageshack.us/photo/my-images/38/screenfp.jpg/
Hey, I need some help with Flares. I'm using a flare to simulate the glare around a car's headlights. The problem is that the flare...
I think that you can declare the var as public and then assign the gameobject manualy on the unity interface. I don't know if it works for what...
I think you can use something like: var nameofthevar = GameObject.Find("Test1")
Hi, I've created an elevator and scripted its movement among the floors. The problem is that I want to create a OnGUI button to stop the...
I have an elevator on my environment that is activated by pressing an external button. The button has the "Elevator" script and the camera has...
I forgot to mention that I'm using exactly the same components as the prefab from the example. I just changed the wood box to the human model.
I'm using the example 4 of the M2H Networking Tutorial to create a server/client application. I want to use a human model instead of the wood...
Hi, I'm trying to create a multiplayer environment usig unity and smartfox server. I used the islandDemo to configure the local and remote...
kirsis I've tested it and it's working just the way you explained. Thanks
I'm trying to link two javascript files in order to use the functions or variables from one file on the other one. I'm not a programmer so I don't...
Hey, I'm trying to create an elevator. I've finally managed to create a script that allows the activate the elevator calling it to the floor...
I have a question. How can you open the door by pressing a key? Thanks
Actually my problem is really simple. How can I activate a function that will loop under a certain condition by only pressing a keyboard key...
I forgot to mention that the Capsule is the GameObject with the Elevator tag.
Hi, I want the capsule to move from one position to another when I press the key "e". But the capsule only moves each time I press the key....