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Hey @ludiq Being its more efficient to have something loop inside a coroutine, instead in an Update function like the following: void Start () {...
You're right. I was running Unity 5.0.1. Didn't notice the update was essential. Updated to Unity 5.2.0 and everything is working smoothly :) Thanks
@ludiq First off I'm loving the asset :) I've just run into a slight issue. probably something on my side. So I have a game that when the player...
Has anyone run into the following Shader issue using Ferr2D on Unity (5.0.1f1) [MEDIA]
So i found the issue. I had the Uni2D asset imported into Unity and for some reason it was messing around with the way tabs where displayed. I...
I updated and same thing :( Is there a way I can remove the log in session inside Unity? Will deleting my cookies or login session on a browser...
Ok trying this right now..will let you know soon
Here's a video trying to reload and asset store: [MEDIA] And here's video of the purchase being done on the browser. The problem is that when it...
Yes I've done that several times. I've also tried loading different projects and same thing. When I purchase something and go check out I seem to...
Hi all, I've run into this issue before and it got solved when I updated to a newer version of Unity. Only thing is that I am running Unity...
You're very right @jamieniman updated and works like a charm! :)
@jamieniman Hey! I'm currently testing out both Uni2D and Puppet2D. Have to say Puppet2D has more features with regards character rig but I'm...
Hey @mrsquare. I'm trying to create a checkpoint system in a game. I'm using the 2D side Jelly Sprite. So I have an array of transforms to depect...
Thanks for the input @Kamadake. Yeah looks like i need to rework the transition using SmoothDamp. Thanks @Cybertiger :) I tried implementing the...
Hi all, I'm running in a bit of an issue. I'm currently in the process of re-working the way the camera is working for a platform game I'm...
@mrsquare Is Jelly Sprites compatible with Unity 5?
hi all, I'm working on a 2d platformer. The issue I'm having is with moving platforms and sliding slopes. When the player gets on a moving...
Hey @mrsquare I'm having a bit of an issue with how the Jelly Player moves and jumps on a moving platform or downward hill. When the player...
Hey everyone, I want to present a game I'm working on. The game is called Gloom and will be released exclusively for the App Store later this...
Thanks so much for the share and info yukamui :) I will test it out shortly and let you know how it goes