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Hello everyone. I have a problem with EditorLoop from Profiler. In the play mode, there are some moments when EditorLoop take a huge memory usage...
How to use UniRx with Job System? I tried to implement it but got some errors [BurstCompile] struct TestJob : IJob { public void...
Before this progress bar, Unity was working faster
I created a video. Sorry for my bad explication. How you said I set the scroll position 15% of the way from where it is now, to pos, but sometimes...
I have a scrollbar with 13 maps(so 13 positions for scroll); I'm calculating scrollbar position with Mathf.Lerp to align a map to center of screen...
Thank you. I did it. This is awesome
Hello. Can you send me please these files for scrollbar, I have no access on BitBucket. And where I need to put them into the project?