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Same/or similar issue in 2019.2.17: [ATTACH] using UnityEngine; using UnityEngine.Events; /* UnityVersion: 2019.2.17 Bug Description:...
Aha! Right, I found it. Thanks![ATTACH]
I've also had this issue and adding the ".exe" to the invocation of 'csc' in bat file but now my logs in the editor look different and include the...
Place an invisible click-blocker over the content in the scroll view, write a script that monitors the scroll velocity of the the ScrollRect and...
This would allow packages to have 'optional dependencies' on other packages, which I'm not sure is such a good idea. It is better to separate...
Is the camera a child of the player?
The GUI.Button doesn't actually return a button object it returns a boolean that denotes if the button has been clicked or not. The only way you...
I think I actually stumbled on something similar to this while writing a virtual cursor class that works with the new gui EventSystem. Here's...
I just looked at the logs produced by the webplayer when it was not working, it logged an exception that had something to do with security if i...
Ah.. you need to also edit CurvySpline.cs otherwise it will cast a runtime exception (which will incidentally not crash the player, but it will be...
I've tried to use the SplineController in the webplayer too and it is not supported (right now at least) because it uses reflection (a C# feature)...
I'm guessing it's just a race condition as the object is cleaned on the next update. Too bad Unity doesn't provide something like an event...
Hey Stephan I wrote some editor code that uses Undo.AddComponent<TextMeshProUGUI>(gameObject) and when I Undo, it generates an nullref/use of...