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mobo13: Thanks for the link. I've been looking for something like that. However, it looks like its only for Flash-based games.
I have an old license of Maya 4.5 and am planning to upgrade to a new program. This thread has been a great help so far. I have basically ruled...
TobiasS: Thanks for the extra info. Photon has made my short list. I will be checking it out in a few weeks.
Kaiserludi: Thanks for the reply. Can you elaborate on Photon's server-side SDK? I can't find much information on the Exit Games website.
Thanks Eric5h5. I have to remember to search the wiki. This may be an area where I can contribute...
I am curious about Photon, but I'm not sure where it fits in the spectrum of networking options: 1) Raw Sockets 2) Low-level library like...
Thanks for the links. They're not what I'm looking for, but I appreciate the effort. :wink: What I need is a 2D API for drawing a...
My project in development requires a lot of 2D drawing to textures. (Not 3D rendering to textures). I don't believe the System.Drawing namespace...
careyagimon: That's an interesting idea. It would take very little coding. One problem I see is that it would not be possible to implement...
I've spent some time Googling and searching the forums. I apologize if this has been asked many times before... Is there any built-in support...
Going back to ralnur's original question, is it possible to use objects and methods from System.Drawing in Unity? Is it just a matter of including...