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Update: Added the package to our web store (link can be found in the main thread). Currently pending review for unity asset store.
Hello everyone! After our Deciduous Forest Collection we decided to add more our forest portfolio and we are proud to present our Conifer Forest...
Currently no LODs are implemented, but most trees are implemented as two-Level trees (trunk is a model, branches + leaves are textures). This...
Now available in the unity web store! Visit: https://www.assetstore.unity3d.com/en/#!/content/57220
Hello everyone! We are still very much onto terrains, but this time we want to provide you with some trees, bushes, plants and textures to make...
Update: This pack is now available in our web store: http://entro-p.com/product/unity-meadows-environment-collection/
Thank you so much! MoleEngine is written fully in C#. The source is not included in the asset store release, but is available per request if...
Hi, Thanks for stopping, by it would be great if you could add us to the list! MoleEngine2 basically takes MoleEngine from being a Voxel Engine...
Hello Lesnikus, Can you give us some more information? What browser are you using? What OS? Have you tried hitting "O" to enable mouse?
That looks amazing! Elroy, could you provide me with some information on how your package removes grass from the ground? I am one of the...
Update: After getting many requests we decided to offer not only V1 but also the Alpha of Mole Engine V2 outside of the Unity Store. If you are...
The asset is currently taking down. We will soon release the all new MoleEngine 2, and at the same time, or a bit before that, we will release a...
Hi trooper, Version is actually in it's final stages. The core works (Multiplayer, new memory management, new shaders), we are currently adding...
Update: After a few PM-Requests we now modified all Trees to be compatible with Unity terrain and added a few new variations. The Demo scene is...
Hello everyone! After a long pause we are finally releasing a new asset! We are still very much onto terrains, but this time we want to provide...
Hello guys, We are very sorry for not checking on the forums, but for some reason our email notifications got turned off - we are still alive, we...
We sadly have not - if you would like we can export one of the test scenes for IPad to allow you to test the performance!
When using normal walk speeds - yes, certainly. Right now there is no LOD system, so it would not be easy. You could, however, simply scale up the...
Sorry for not replying for so long a time, we have been abroad. I will try to answer your questions in the order they were posted. It is, in...
Yes, MoleEngine is intended for such games, but focuses on a more realistic style (of course blocky terrains are supported too!). Cheers, Entro-P