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Hi @andyb-unity , have you heard anything from Google regarding this issue?
We are in the same boat as you pretty much. We are creating a module to be distribute to other clients were we have no control over the Activity...
Hello, The crash happens because you close the Activity. If you "finish()" the Activity then the UnityPlayer is destroyed and that kills the...
Hey @JessHolle , did you find a solution to this after all? We are having the same issue...
Hello everyone, We are using Unity as a Library and we are having issue with "Unload" and the Activities stack. You can have a look at this...
Hello everyone, We are using Unity as a Library to create a module that will be distribute to several clients for them to integrate into their...