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soooo, is he back or nah?
Very helpful, Thank you!!!!
Thanks! was very helpful!
on a roll @Rahd, giving Gems to the community and keeping this alive.
@larsbertram1 Ha Thanks, that explains a lot! while I have you, are you using any assets that allow you to plug in the different maps on channels...
Hello, I recently purchased your asset and I'm looking forward to implementing but I'm running into a small issue, well its more of my own...
I'm thinking of restructuring the shooting mechanics on my mobile project. instead of aiming with touch stick, I'm thinking of simplifing it to a...
Not sure about the Nav stuff or running into the walls but for the AI not being alerted, is that the only AI that doesnt respond or is it all?...
Congratulations! if this is your first one be prepared for a lot of changes and NO SLEEP. time will also fly by after they start walking, next...
There is one a few pages back from @satchell , major props to him for this as it help me out in the beginning.
I personally am unsure on how you would do that.
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace CoverShooter { public class Boulder :...
Put a trigger on the rock, make a script on the rock that has on trigger enter, the other ref from on trigger will be the enemy gameobject. Do a...
@EduardasFunka , once again, any answer on this would be appreciated........ @Everyone else, I am trying to work through my own solution as it...
@EduardasFunka Response to my question as well would be appreciated.
@EduardasFunka about a month and a half and still no answer. I am still unsure how to get the laser functioning on mobile top down. I have looked...
Do you remember what method in the fighter brain triggers or plays the investigate state? The var fighterstate isnt public and its tied into other...
yeah I agree, I was just giving him a hard time. On another note, wondering if anybody has any advice on something. I would like to create a...
You should hire some of the other helpful guys/gals on here as your Public Relations team, you have a good asset but clearly customer relations is...
Couple of options but depends on the context, is it over a duration, only in a certain area or any enemy in the level?? Easy way would be to...