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Is it possible to modify the heightmaps associated with the default stamps that are provided? It looks like everything is bundled into an .asset...
Perfect, thanks Ward101 and raoul, that's very helpful!
Hello, is there an easy way to know if a point falls on a road? Or do I need to sample the spline points in the center of the road and figure it...
I feel like I'm taking crazy pills here. I've installed the latest version of ProBuilder, and it's in my Packages folder in Unity. However, the...
Glad you think so! Good luck with your game, it's certainly a fun concept to develop around. Yay! Thank you!
[IMG] Hey guys! I've been using Unity for a long time, but was always jumping from project to project. Then one day I was playing Slay the Spire...
Unfortunately I only input peripherals plugged in, but I'll see if unplugging everything makes a difference.
Apologies, I said roads but I meant rivers. I'm trying to follow the river tutorial, but I'm unable to figure out how to scale the side objects.
Any idea why the scale tool might not show up for my roads? I can move them just fine, but not scale them. All I see in the docs is (Transform...
Anyone resolve this? This is ridiculous.
I don't suppose this is compatible with Unity 5.6 by chance? The asset store lists it as 2017.1.1 or higher, but I figured I'd double check.
My issue was fixed after I reimported the package again.
Oh no, not the answer I was hoping to hear haha. I'm on Unity 5.6.3p1, with deferred rendering.
I'm having an issue with my Enviro Sky Rendering component, and I think it might be affecting the clouds. [IMG] Something about them just seems...
Awesome, thanks!
Bump
Any chance this works with Unity 5.6?
It's the same problem for me. There shouldn't be an issue with performance, and it happens every 5 seconds or so.
Another bi-weekly bump.
Bi-weekly bump